MochiEngine
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Shape Collision Methods

Functions

bool Mochi::Physics::CollidesPointAndPoint (const Point &p1, const Point &p2)
bool Mochi::Physics::CollidesPointAndLine (const Point &p, const Line &l)
bool Mochi::Physics::CollidesPointAndCircle (const Point &p, const Circle &c)
bool Mochi::Physics::CollidesPointAndRectangle (const Point &p, const Rectangle &r)
bool Mochi::Physics::CollidesLineAndLine (const Line &l1, const Line &l2)
bool Mochi::Physics::CollidesLineAndCircle (const Line &l, const Circle &c)
bool Mochi::Physics::CollidesLineAndRectangle (const Line &l, const Rectangle &r)
bool Mochi::Physics::CollidesCircleAndCircle (const Circle &c1, const Circle &c2)
bool Mochi::Physics::CollidesCircleAndRectangle (const Circle &c, const Rectangle &r)
bool Mochi::Physics::CollidesRectangleAndRectangle (const Rectangle &r1, const Rectangle &r2)

Detailed Description

Methods responsible to check collisions between shapes.