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MochiEngine
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Interface to show different debug gizmos during the game, useful for debugging positions, directions, collisions... More...
#include <IGizmos.h>
Public Member Functions | |
| void | DrawShape (const Physics::Shape &shape, const Color &color) const |
| virtual void | DrawRectangle (const Physics::Rectangle *rectangle, const Color &color) const =0 |
| virtual void | DrawCircle (const Physics::Circle *circle, const Color &color) const =0 |
| virtual void | DrawLine (const Physics::Line *line, const Color &color) const =0 |
| virtual void | DrawPoint (const Physics::Point *point, const Color &color) const =0 |
Interface to show different debug gizmos during the game, useful for debugging positions, directions, collisions...