MochiEngine
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Mochi::Graphics::AnimationsData Struct Reference

All data needed to represent a set of animations for a sprite. It mostly contains a list of frames contained in the spritesheet and the metadata of the animations, which references the indexes. More...

#include <AnimationData.h>

Public Attributes

std::filesystem::path TexturePath
Vector2f Size
std::vector< FrameDataFrames
std::unordered_map< std::string, FrameTagAnimations

Detailed Description

All data needed to represent a set of animations for a sprite. It mostly contains a list of frames contained in the spritesheet and the metadata of the animations, which references the indexes.


The documentation for this struct was generated from the following file: